The Apartment Complex environment is the second story-based level in the game, with three different key areas being used to make up the level.
I was responsible for modelling, texturing, and detail set dressing the environment.
Our technical designer set up the lighting for the scene and also did the very early first pass of the set dressing.
Project: Nightlight on Steam
https://store.steampowered.com/app/2200330/Project_Nightlight/
This was the third environment that I modelled for the game, and due to its varying design complexity I used a combination of modular panels to make up the walls and stairwells, where it was applicable, but also chose not to use that method in certain small rooms in the level.
The environment and assets were modelled and textured using Maya, Substance Painter and Photoshop.
And was rendered in Unity.